The Meta-Game Central


Cyberspace completes its integration with physical reality as the boundaries of technologies and synthetic worlds becomes blurred. This additional layer of physicality constitutes a new order of social, law, and economic order. The rate of consumption and celebration in realm of virtual reality has induced a transformation of physical game boundaries within the city, building and individual space to accommodate the manifestation of synthetic gaming environments. This creates a new form of prototype of physical for a means of access and migration into the synthetic gaming world. The Meta Game Central archives and simulates virtual worlds environment for the consumption of Cyber-refugees and the mass population. This ubiquitous gaming terminal host a new found land embedded for the replacement of a physical limit for a new virtual population seeking refugee within these synthetic worlds.

Note : The duplicated image represents the stereoscopic view. While wearing the headset you’d only experience one immersive environment.

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